I need more understanding of Anointed Chain armor (actually misspelled in Demiplane as “Anoited Chain” (missing the second ‘n’)).
It is now in the starting inventory selection at Tier 1, and it is just too good to be true. Where did this come from? It’s not present in either official manual, and doesn’t seem a special item for any campaign frames.
Anointed Chain
Base Thresholds: 11 / 24
Base Score: 4
Features: Roll a Crit, gain +1 Armor
Heavy: −1 to Evasion
Armor - Tier 1
When I equip this on my character, it actually gives me 5 armor slots out of the gate! It is closest in equivalency to the T2 Improved Chainmail Armor for stats (11/24 THs, base 4, and -1 to EV), but plus even more with the feature, all at T1?
Plus, the verbiage is very confusing. Is it truly meant to give you +1 Armor EVERY TIME you roll a CRIT (meaning infinite +1’s to your Armor Slots), or is it intended to mean that anytime you roll a CRIT, you get to REPAIR one armor slot (which still seems OP for a T1 item, but much more reasonable than gaining another armor slot on every crit).
Either way, that language is in need of a serious overhaul!
Then the THRESHOLDS are just insane for T1!
Why would anyone choose to wear full plate, which is intended to be the heaviest protection at T1 (8/17 Thresholds, -2 to Evasion, -1 to AGI), when they wear this for the SAME # of Armor Slots (the weird +5 slot glitch not withstanding), +3/+7 to their Thresholds, only -1 to their Evasion, and no AGI penalty?!?
Something is amiss here, right?