Hi, I’m currently making my own heroes for a game and have one who uses Plasticity, and he has all the Plasticity powers.
I noticed that the power “Body Sheet” does not calculate the correct amount of Health Damage Reduction.
If you slide the button within the power description on the character sheet to the ‘on position’ it gives your Damage Reduction as -5. I think it is adding it to the Damage Reduction for “Flexible Bones 2” as this character has both of those powers.
As you know, Damage Reduction does not stack, it should be -3.
It may be worth checking if the sheet is miscalculating when “Body Sheet” is used with “Flexible Bones 1”, and with “Sturdy 1” through “Sturdy 4”.
Is there any chance of amending how the sheet calculates this so the correct number is displayed for the Damage Reduction?
Thanks