The claw attack for clawed catfolk has the agile trait tag, but the iterative attacks are at -5 and -10 rather then -4 and -8.
Just to make sure it wasn’t an issue that got fixed with the updated Catfolk I did recreate the character, but same issue. As you can see the unarmed fist attack, which has the same trait, is calculated correctly. But the clawed attack is being treated as if it didn’t have agile.
Thanks for the report, we’ll take a look!