When you go into ‘Calculate Damage’ the toggle for melee/tech weapon damage:

depends on the character creation screen’s ‘Edgerunner Mission Kit’ toggle.

If EMK isn’t turned on, you don’t get the melee toggle, just the armor piercing one.
Character without EMK:
Fate, no EMK.
Character with EMK:
Minax, has EMK
It’s probably because tech weapons are part of the EMK, and not the base Red rules. But it needs to be there for melee weapons too.