Four character generator bugs

  1. The character generator is giving too much starting equipment. Its currently allowing you to pick any two weapons - even two two-handed primaries if you want. If you pick a two handed primary that should be it.
  1. Beastbound Ranger level 2 its asking you to pick a companion experience, but then it wont actually allow you to increase it above zero (it should be +2)
  1. Multiclass is allowing access to your domain from the new class at your full current level.

Edit: Going to keep adding bugs to this thread as I find them…

  1. The Vitality Card doesnt seem to be working

  2. It allows you to pick Clank as an ancestry after picking the Motherboard framework (may not be a bug… but it should at the every least give a warning that they are not normally allowed)

  3. The “Get Back Up” card doesnt display any text on the character sheet

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Same issue occurs again at levels 5 and 8

Thanks for such a well ordered list of bugs, I really appreciate the detail given. I’ve got these all documented separately so our team can look into getting them fixed!

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A few answers for you here.

  1. This is working as intended, we don’t force players to pick two starting weapons in this section and we want to allow for times when a GM might allow players to otherwise break the rules.

(3. This should be fixed now.

  1. This is also working as intended currently. Only Witherwild and Age of Umbra are supported at launch.

And a couple of questions!

  1. Can you provide me with a link to the character you’re having this issue on?

(4. Can you explain a bit more about what you mean by the Vitality Card doesn’t seem to be working?

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And the “Get Back Up” card should now be working correctly as well.

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  1. Sure. Here is a link to the character having the issue with companion experience:

The text on the Vitality card says:

Vitality

When you choose this card, permanently gain two of the following benefits:

  • One Stress slot
  • One Hit Point slot
  • +2 bonus to your damage thresholds

Then place this card in your vault permanently.

So I would expect that when you pick it during character build you would be presented with a choice to pick one of the two benefits, and the card would remain permanently in your vault. Instead you appear to get none of the benefits and the card can be freely moved between vault and hand like any other card.

I can confirm that Multiclassing and “Get Back up” are both now fixed. Thank you :slight_smile:

Glad to have that confirmation! I’ve got the details I needed added to their relevant reports so we’ll take a look at the companion experience and Vitality card as well.

  1. This should now be fixed!
  1. The vitality card should now be fixed!

Can I just say how astouding this is. I identified 6 bugs and every one of them was resolved within 36 hours. I am truely impressed.
Thank you.