Gnome Darkvision by Default

Hi Demiplane,
It seems that the Gnome ancestry gets Darkvision instead of Low-light vision by default.

I just made two test characters, one wizard and one sorcerer, both should by the rules only have access to Low-light vision, but they both get Darkvision instead.
Clicking on the Perception tab on the Character Sheet, it list “Gnome” as source under Darkvision.

Kind regards

Thanks for catching that! I’ve taken away the nightvision contacts from the gnomes, and now they’re back to their usual low-light ways.