Greenwatch Initiate (Ranger)

Not sure if it’s the same for the other classes this feat is available for but it establishes my survival skill as trained instead of at expert which it’s supposed to do.
Also, a small side note when changing my mind on what skill to increase it counts as untraining in the skill, I think, even when I put the skill back to the new value i.e. trained to expert or untrained to trained

Thanks for reporting this! We’ve got another pass on feats to get everything situated properly on our roadmap, and I’ll add this to our list. :slight_smile:

We believe we have a fix for this that will be going out tomorrow. :slight_smile: