Hello, my group is having a little trouble with the Fastball Special rules and how they work.
Lets say Colossus is throwing Wolverine at a Hydra agent.
- Does Colossus go up to Wolverine on his turn and throw him or is it Wolverine that must go to him?
- Does both characters need there reaction for this to work or just one of them?
- who need to do the agility check and what is the TN for it?
- If its Colossus that needs to go to Wolverine and throw him. Does that take up his hole turn like RAM does or can he still use his standard action for something like attack ?
I’m pretty sure when a Big sized character throws an Average sized character the range is 5 Squares (10 max).
Colossus has Mighty 3 so his effective size/lifting capacity increases his throwing distance.
You are correct, I missed that earlier and came here to correct my statement.
In my calculations a Titanic strength Character (Big + Mighty 3) can throw an average sized character 1,600 Spaces (2,666.66 yards). That’s over 1½ miles. That’s travelling at 1,090.9 mph, (Mach 1.4).
Thank you this helps a lot 
That is incorrect. The Size Multiplier on the Resize Table is only applied if you use the Grow Power to become that Size. A big character with Mighty 3 still has a max range of 20 Squares. Big + Mighty 3 = 4 shifts down from the size of the object ==> Average = 20 Squares.
I have to disagree.
Mighty 3 - “Treat the character as three sizes bigger for lifting, carrying, swinging and throwing things.”
That would make Colossus the equivalent of Titanic.
The question now is do we adjust throwing ranges as I did from the Resize table.
Here’s an example of not doing that: I, as a Rank 1 Average Civilian, could pick up Bruce Banner and throw him a max of 10 Spaces (50 feet). Wow, who would have thought I could do that? The Hulk could pick me up and throw me a max of 40 Spaces (200 ft). I could pick up a rock and throw it 40 Spaces, the Hulk could pick up a rock and throw it 40 Spaces.
I know you’re a vet’ and we can interpret the rules in different ways but I would suggest my way of doing this seems a little bit more realistic. In the comics the Hulk would be able to throw me out of orbit, a max of 40 Spaces seems to be a bit underwhelming.
I do know there are problems in the way I interpret it (eg, throwing someone at Mach 3), but this still seems more in line with these god like heroes and villains.
As a narrator, if you want to handle it that way, please go ahead, just realize that most people will not at their tables. But if you are going to do it that way, the problem is that you’re essentially double stacking the benefit from Mighty. You increase it to 20 squares due to size then also multiply it by the size multiplier on the resize chart. Plus those shorter ranges are meant for throwing things for accuracy, like throwing improvised weapons. If you want to allow characters to throw things further just for distance, that’s fine. There’s a difference.