Kineticist Impulse damage bugs (ABP, Tremor)

Hello, two bugs I’ve noticed with Kineticist damage:

  1. On a Kineticist character sheet with the Automatic Bonus Progression variant rule turned on, it seems to be adding the damage from the Devastating Attacks feature (the one which replaces Striking runes) to… possibly all Impulses which do damage? Except for Elemental Blast anyway. Should be easy to replicate, turn on ABP and check the damage dice at level 4+.

  2. The Earth element Impulse, Tremor, adds a second d8 from heightening even at level 1, so is off by one additional die at all levels I’ve checked.