Before you were able to make a character’s Health/Focus go into the negatives to track how close they are to being killed/shattered, but that seems to have changed. Now the Health and Focus can’t go below 0, was there a reason for this change?
Thanks for reaching out about this. I’m not aware of any recent changes meant to prevent health/focus from going below 0 but it’s possible something was done in our last patch. I’ve got a request in now for our dev team to look into possibly restoring the ability to take health/focus below 0.
1 Like
Awesome, thanks!