Not sure if I’m just blind to something or there’s a bug in the software. I have created a 7th level alchemist (Stu the Alchemist) in support of one of my players who has an issue.
This alchemist has Alchemist’s Fire, Moderate. The attack rolls for this are +15/+10/+5, where the numbers consist of +3 for Dexterity, +11 for Expert Bomb Proficiency and +1 for the Moderate Item bonus.
This alchemist also has Bottled Lightning, Moderate. For this, the attack rolls are +14/+9/+4, consisting of the Dex and the Expert Proficiency, but not the item bonus. The item’s description specifies that a +1 Moderate item bonus DOES apply. It just doesn’t seem to be getting picked up.
I note this also missing from Blasting Stone, Moderate and Blight Bomb, Moderate but all seems fine with Acid Flask, Moderate and Glue Bomb, Moderate (as well as Alchemist’s Fire, Moderate).
Can you help me out please? I don’t see any other bonuses that might be colliding with these in a non-stackable way. As my group is just starting out with Demiplane, getting their buy-in is important. This is creating a bit of a struggle.
This is fixed now and ready for us to release with the next patch, it was an issue for the Greater/Major variants of the Blight Bomb and Blasting Stone as well. Thanks again for the character sheet!
Hey thanks Eve! I look forward to the next patch application. Lotta moving parts in this sucker, I’m sure!
You probably don’t want any more questions from me, but I’ve run into another item that seems amiss. On the Equipment tab for that same character, I have loaded 10,000 PP, GP, SP and CP for a total of 40,000 coins. Per my understanding, this should result in 40 bulk for the poor, burdened fellow. It doesn’t. He remains at a bulk of 3. Does the system assess the weight of money?
Oh, sorry, I didn’t mention the Bottle Lightning bomb in my post but that’s also queued for the next patch. It was a slightly different issue but I fixed it when I fixed the others.
There are three more small issues that I have come across while building my alchemist, not sure if you want to be bothered by every one of these. But just so you are aware of them, here are the issues.
The lesser elixir of life shows as healing 3d6+3, and according to the description should be 3d6+6. The damage of a blowgun attack shows nothing but in description it is 1 P. And I took the 4th level feat efficient alchemy, which gives my advanced alchemy 6+int modifier, an increase from 4+int modifier, but on the character sheet my advanced alchemy still shows 0/8 and I think maybe it should now read 0/10.