The Daggerheart NEXUS Digital Pre-Order is HERE.
Three Paths to Choose for Your Next Adventure!
Each comes with Roll20 VTT Tokens as a preorder BONUS!
1. The Daggerheart NEXUS Core on Demiplane
- The lavishly illustrated digital edition of the rulebook contains:
- Rules for creating characters and a shared world, for playing adventures, and for crafting encounters and campaigns as a game master.
- Digital Reader Access - Enjoy the full Daggerheart Core Rulebook in an easy-to-navigate digital format, optimized for reading on any device with interaction features, like card and standard tooltips.
- Quick Access & Searchable Rules - Quickly find Classes, Adversaries, Ancestries, Domains, Equipment, Environments, and more in card or table format with a simple search.
- Character Building & Sheets - Access to content included in Daggerheart Core is included within our Character Builder and Sheets, making it easy to create and customize characters. Character Sheets can be linked directly into Roll20.
- [NEW!] GM Screens & Encounter Building - Connect your party and prepare for your next adventure with the Daggerheart Nexus Game Master screen. These tools include an Encounter Builder, a Game Master journal, customizable trackers for GM and Player Resources (like Hope + Fear), Game Master access to Character Sheets, quick rules access, and more!
- Cross-Device Access - Access Digital Reader, Character Builder, Character Sheets, and GM Screens on any device - desktop, tablet, or mobile!
- Detailed advice on GM craft, player best practices, worldbuilding, campaign building, and full tutorial examples of play.
- Dynamic adversaries and environments to challenge your players, from the razor sharp wings of the Flickerfly to the noble intrigue of the Baronial Court.
2. The Daggerheart Digital Pack (PDF of the Core + Print & Play Cards)
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The Core Digital Pack includes the nearly 300 page rulebook and 279 cards (with vibrant artwork on each one).
- Rules for creating characters and a shared world, for playing adventures, and for crafting encounters and campaigns as a game master.
- Detailed advice on GM craft, player best practices, worldbuilding, campaign building, and full tutorial examples of play.
- Dynamic adversaries and environments to challenge your players, from the razor sharp wings of the Flickerfly to the noble intrigue of the Baronial Court
- 18 Ancestry Cards—Characters in Daggerheart may come in all shapes and sizes, from the turtle-like galapa to the pointed-eared elves.
- 2 sets of 9 Community Cards—The culture you came from has shaped your character, providing unique Features for them to use, like the silent step of the forest-dwelling Wildborne or the far-flung knowledge of the Loreborne.
- 54 Subclass Cards—Step into shadows as a Nightwalker Rogue, or find a friend in every high (and low) place with the Syndicate Rogue! Harness a legendary gods-given weapon as a Divine Wielder Seraph, or take to the skies as a Winged Sentinel Seraph. Each of the 18 Subclasses comes with a Foundation, Specialization, and Mastery card to grow alongside you as you grow in power.
- 189 Domain Cards—Each class combines two domains, evocative suites of abilities you’ll increase access to as your character grows in power. Bards wield Grace (the domain of charisma) and Codex (the domain of intensive magical study), while Wizards wield Codex and Splendor (the domain of life and power over death).