Hello everyone!
A new build just went out - update notes are below. Onward and upward!
5/25 Release Notes Ancestry Updates
- Automaton & Fleshwarp Ancestries allow users to choose their Character’s size (Small or Medium).
- The Human Ancestry’s default ability score boost has the same practical impact as Paizo’s alternative “2 Boost” rule, so we distilled these two Ability Score boosts down to a single choice.
- The Human’s “Adapted Cantrip” now registers Eldritch Trickster Rogue’s spellcasting benefits.
- The Human’s “Adapted Adept” now correctly recognizes the “Adapted Adept” prerequisites.
- We have updated the Monstrous Skeleton heritage’s unarmed damage support/selection flow.
Archetype Updates
- Added full support for the Eldritch Archer dedication.
Class Updates
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Psychic
- The Psychic’s Level 10 “Signature Spell Expansion” feat now adds extra Psychic Signature Spells.
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Rogue
- The Rogue’s L2 “Minor Magic” feat now requests players to pick a magic school.
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Sorcerer
- Added in the Sorcerer’s Phoenix and Harrow Bloodlines.
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Summoner
- Resolved a visual issue where duplicate Summoner’s Spell DCs and Spell Attack rolls appeared in drawers.
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Wizard
- Fixed an issue where a Wizard’s spells would duplicate in their spellbook.
Feat Updates
- We have reordered the way we list General Feats in the Builder.
- We added a rollable Diplomacy modifier to the Bon Mot feat button.
- We added a rollable Nature modifier to the Natural Medicine feat button.
- We added a rollable Medicine modifier to the Battle Medicine feat button. We also added details about how the “Treat Wounds” action works in the Battle Medicine drawer.
- We added a rollable Diplomacy modifier to the Bargain Hunter feat button. We also added the “Earn Income” skill action to Diplomacy.
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We’ll be back with more soon. Thanks for the participation and help in the beta. It’s been a good week to get things rolling!