We already got a couple useful filters. However, stuff I really want to see, and I know that it’s a business decision to maybe choose to not implement it:
- Filter for Purchased/Unlocked content, so you can tune out stuff you don’t own
- Filter for Requirements fulfilled, so you can instantly see valid choices
I think it’s important to make navigation of big lists more accessible. Pathfinder is known for having TONS of options, but if I need to scroll past 80% of locked content or content that’s not available for my build? It’s time not spent well!
Also, something I noticed especially with the Pathfinder creator: performance. Performance is one of the biggest UX drivers. Sure, it might seem like a technical spec, but if you have to WAIT for feedback, it is highly displeasing to the user. We appreciate interactions to be “breezy”. Technically there’s a problem with too fast feedback as well, but that’s rather theoretical in many cases (with some procedures, people will doubt the quality of an interaction if it took little time).
Anyway, I hope we can see more improvements! I was a longtime user of HLO, and I really appreciate your interface. It looks great and is way easier to navigate than the competition.