What is the math here?

So I’ve been noodling around with various characters, and I created a warrior that dual wields a longsword in one hand (as per their ability to ignore burden when equipping weapons) and a shortsword in the other. I wanted to play around with leveling up, and in doing so, I kept the equipment at the appropriate tier for each level. Having set them to level 7, the right tier of general equipment are items with Advanced in their name.

Somehow I’ve ended up with a +10 attack bonus with the advanced longsword equipped, but from what I understand, it should only be a +7. I thought the breakdown would be:
+4 from Agility
+1 from the longsword’s Reliable feature
+2 from Blade Touched, which I have equipped

Additionally, this +10 has also been applied to the advanced shortsword, though its bonus should only be a +6, as it doesn’t benefit from Reliable. Interestingly, if I unequip the longsword, the bonus on the shortsword reverts to a +6.

Is this some kind of error in Demiplane, or is there something in the Daggerheart rules that I’m missing?

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Could you provide a link to your character? Thank you!

Sure thing!

https://app.demiplane.com/nexus/daggerheart/character-sheet/76ceda60-59e3-41e1-9f55-92b05787998b

Much appreciated! Definitely something odd here, passing it along to the dev team to take a deeper look.

Thanks. For what it’s worth, I think the bonus from Reliable is being applied to all equipped weapons. I have another warrior character at a lower level that has a similar setup, and the shortrword there is getting a +4 to attack (+3 Agility, +1 Reliable from longsword), just like the longsword, even though it should just be getting the +3 from Agility.

That should now be fixed! Thanks again for catching that.

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